ACTIVE - Final Transnational Meeting in Bratislava

The final transnational project meeting was successfully held in Bratislava (Slovakia) on November 13-14, 2023, hosted by Škola Felix in collaboration with Responsible Society. All project partners from 5 different countries (Austria, Czech Republic, Slovakia, Italy, and Poland) attended the two-day meeting, with at least 2 staff members per organization. In total, 12 participants were involved.

Throughout various sessions, participants had the opportunity to discuss the results achieved so far and the activities planned by the end of the project.

Special attention has been given to the Dissemination, Multiplier Events and the Final Report.

If you would like to stay updated on the project results, please contact us and consult this website or the other project communication channels at the following links:


MakeMyFuture Final Transnational Project Meeting

The third transnational project meeting was successfully held in Málaga (Spain) on 26-27 October 2023, hosted by the Málaga TechPark in collaboration with IES Martin de Aldehuela.
All project partners from 5 different countries (Spain, Germany, Malta, Italy and Poland) attended the two-day meeting with at least 2 staff members per organisation. A total of 20 participants were involved.
During the various sessions, participants had the opportunity to discuss the results achieved so far and the activities planned by the end of the project.
Special attention has been given to sharing partner experiences during the testing of project results and to discussing the project’s sustainability.

During the second day, IES Martin de Aldehuela invited all partners to visit the workshops the school organised, which used 3D Printing, Laser cutting, and maker tools.

If you would like to stay updated on the project results, please contact us and consult this website or the other project communication channels at the following links:

Moreover, you can join our Community of Practice where people with similar interests from Europe and beyond can be part of and exchange ideas, resources, and good practices related to the topics of the project.


GREEN DIGITAL - Workshops

In each partner country, we successfully conducted a series of online seminars, actively involving companies, managers, and workers.

The focus was on enhancing awareness and skills in ICT sustainability, recognizing the benefits of green practices, and planning for the sustainable implementation of ICTs.

Led by ECECE as the leading partner, the partnership defined a set of learning outcomes described in terms of knowledge, skills, and competencies for the Green Digital Workshops. Based on the highlighted learning outcomes, a framework for the workshops was produced, describing the duration of the sessions, contents, and tools.

The programme covered the following topics:

 

    • Impact of ICTs (evidence and trends)
    • Sustainable and effective implementation of ICTs in companies
    • How to implement sustainable measures in companies
    • The benefits for companies (reduction of costs, visibility, competitive advantages, etc.)
    • Testimonials and practical results from the Green Digital Workshops
    • Good practices

In total, 46 participants attended the conferences in all partner countries (Italy, Denmark, and Austria). They included workers, managers, or companies interested in introducing sustainable digital practices in their organizations.

To stay updated on project developments, please visit the project website and social media pages (Facebook and Linkedin).


MakeMyFuture MOOC – first release

The first draft of the MakeMyFuture MOOC has been published. The third result of the MakeMyFuture project is an online course designed to equip VET teachers and educators with essential knowledge, skills, and competence to create innovative maker-based modules aligned with Industry 4.0.

It is divided into 9 main modules including a quiz at the end of each module:

  • Module 1: Industry 4.0 Fundamentals
  • Module 2: Industry 4.0 competences
  • Module 3: New Trends in Industry 4.0
  • Module 4: What is Maker Methodology?
  • Module 5: Maker Tools for Industry 4.0
  • Module 6: Maker methodology for education
  • Module 7: Maker projects for Industry 4.0 profiles step by step
  • Module 8: Supervision and safety in Maker projects for Industry 4.0 profiles
  • Module 9: Promotion of Maker Methodology in Education

You can access the English version of the MOOC using this link. Translated versions in the partnership languages will also be released shortly.

If you have any suggestions or changes to the contents of the document, please write to us at the following email address: giulio@learnable-europe.eu.

 

To discover more about the project, visit the official website.

Enjoy the training!


B-Skills Simulator- First release

The first draft of the B-Skills Simulator was produced. The second result of the B-Skills project is a game-based online simulator reproducing in a visual way how Blockchain works.

The main purpose is to allow adult learners to understand in a simple way complex concepts related to Blockchain providing an accessible and motivating environment to promote adult learners’ engagement.

The B-Skills Simulator specifically focuses on the financial aspects of Blockchain, particularly in relation to cryptocurrencies. It serves as a guide for adults, teaching them how to conduct secure transactions within the realm of Blockchain, thereby equipping them with the necessary knowledge and skills for safely managing everyday transactions.

The online game simulator is structured across three levels, strategically designed to facilitate a gradual comprehension of cryptocurrency usage, aligning with the user’s learning pace.

You can check out the English version using this link. Translated versions in the partnership languages will also be released shortly.

If you have any suggestions or changes to the contents of the Simulator, please write to us at the following email address: giulio@learnable-europe.eu.

To discover more about the project, visit the official website.

Enjoy the reading!


UX FOR TEACHER Assessment Tool – first release

The UX FOR TEACHER Assessment Tool is the first project result that provides new digital skills and competences for secondary school teachers to assess and enhance their digital materials, activities, and environments, taking into consideration accessibility, inclusivity, effectiveness, and engagement levels.

The Assessment tool can assist teachers in analysing students’ perceptions and creating more engaging digital materials.

The document is divided into two main sections:

  • Section 1: Recommendations for Teachers
  • Section 2: Questionnaire for Students

How to use it?

  1. ASSESS
    The Recommendations for Teachers are based on a qualitative and quantitative study conducted by the UX FOR TEACHER partners in their respective countries (Italy, Spain, and Bulgaria). Secondary school teachers can use these recommendations to evaluate the digital materials and environments they intend to use in class.
  2. IMPROVE
    Subsequently, secondary school teachers can improve their digital materials based on self-evaluation using the UX FOR TEACHER Recommendations.
  3. ASK YOUR AUDIENCE
    The final step is to collect feedback from students through the UX FOR TEACHER questionnaire. The questionnaire focuses on students’ experiences with digital educational materials or environments and aims to analyse five different elements: interactivity, usability, design, accessibility, and efficiency. The results can be valuable for understanding students’ perceptions and improving materials accordingly.

Here is the English version. The document will soon be translated into Italian, Spanish, and Bulgarian languages.

If you have any suggestions or changes to the document’s contents, please email us at the following address: giulio@learnable-europe.eu.

Enjoy reading!